#layout.py
from kivy.uix.label import Label
from kivy.uix.image import Image
from kivy.lang import Builder
from kivy.base import runTouchApp
Builder.load_string('''
<RootWidget>:
Image:
source: 'img/1.jpg'
allow_stretch: True
keep_ratio: False
Image:
source: 'img/5.jpg'
allow_stretch: True
keep_ratio: False
Image:
source: 'img/6.jpg'
allow_stretch: True
keep_ratio: False
''')
class RootWidget(Label):
def do_layout(self, *args):
number_of_children = len(self.children)
width = self.width
width_per_child = int(width / number_of_children)
positions = range(0, width, width_per_child)
for position, child in zip(positions, self.children):
child.height = self.height
child.x = self.x + position
child.y = self.y
child.width = width_per_child
def on_size(self, *args):
self.do_layout()
def on_pos(self, *args):
self.do_layout()
def add_widget(self, widget, index=0, canvas=None):
super(RootWidget, self).add_widget(widget)
self.do_layout()
def remove_widget(self, widget):
super(RootWidget, self).add_widget(widget)
self.do_layout()
runTouchApp(RootWidget())
reference:
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