shift + A -> torus
F9 property
ctrl + A -> scale
scale is applied
right click -> shade smooth
click modifier property (wrench icon) -> sub-division property
smooth silhouette
uncheck viewport to hide modifier
Tab to edit mode
click vertex -> press G to move vertex
donut has lump on it
press O to turn on proportional editing
scroll mouse to set proportional scale
Alt + S move face in and out
select random
reference:
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