Thursday, July 28, 2022

blender mushroom 1

 
add a circle, e to extrude, s to scale

ctrl + right click to tilt extrude, s to scale

ctrl + right click, s once more
g to move, r to rotate

ctrl + 2 to add subdivision modifier, right click -> shade smooth

alt + click to select top loop
shift + s -> select cursor to selected

extrude circle to create a hat

ctrl + b + scroll to bevel hat and add a segment

select bottom face, press I to intersect
shrink and G to move

select x ray view, select all hat, g to move down, r to rotate

s + z + z to scale on local z axis

ctrl + a to apply all transforms
ctrl + 2 add subdivision
right click shade smooth
reference:

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