Chuanshuoge
Saturday, August 27, 2022
blender bike 10
create brake handle, select middle vertex of handle, shift + s -> set cursor to active
object -> set origin to 3d cursor, add a plane
r to rotate, s to scale, e to extend, g to move
add a cylinder as strain relief
reference:
https://www.youtube.com/watch?v=6g-iv_QJOjo
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