Sunday, August 28, 2022

blender bike 11


create cable, add single vert, turn on proportional editing,
g to move vertex, scroll to adjust proportional edit size
object -> convert to curve. object property -> increase depth

create brake pad, set cursor at center of front 2 legs
add a plane, s to scale, e to extrude, r to rotate,
e + s + axis + axis to scale surface separately from original
shift + d to duplicate bracket, r + z + z + 180 to flip on local z axis
turn on proportional edit, g + axis + axis to adjust bracket arm length

ctrl + 1 to subdivide, right click -> shade smooth
reference:

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