Friday, August 12, 2022

blender bike 3


i to inset, e + x to extend, x -> delete face
ctrl + b to bevel tire and rim

add a circle, r + y + 90 to rotate, g to move to wheel center, s to scale
i to inset, x -> delete face, 2 to edge select
ctrl + alt + click to select radius
select -> checker deselect, p to separate
select circle, x to delete

select spoke inner vertices, g+ x to move to edge of axle
r + x + 60 to rotate

select all, s + x + -1 to mirror along x 

select spoke on both sides, ctrl + L to join
object -> convert to curve, object property -> increase thickness
reference:

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