Friday, August 5, 2022

blender coffee and cookie 2


add a circle, f to fill, e to extrude, s to scale
ctrl + 2 to subdivide

ctrl + b to bevel bottom loop
i to inset top loop, g + z to move up

add a cube, ctrl + 1 to subdivide, s + z to flatten in z

hold left mouse to switch to bisect
A to select all, slide through chocolates, check fill, clear inner

g + g to slide vertices

modifier -> bevel chocolates
object data property -> normal -> enable auto smooth 180 degree
modifier -> bevel -> change limit method to none

enable face snapping, check align rotation, project individual elements
alt to to duplicate chocolates bits, r to rotate, s to scale
select all, shift + click pie, ctrl + p to parent 
reference:

No comments:

Post a Comment