Saturday, September 10, 2022

blender wagon 4


add a tile on roof, add array modifier
add bevel modifier, a to select all, copy modifier
if extra edges prevent bevel, select edge, x -> dissolve edge

create chimney, add single vert then convert to curve for the pipe,
add cone for the rain cover 
 
apply colors, assign different color to surfaces


reference:

Friday, September 9, 2022

blender wagon 3


create stairs, ctrl + r to loop cut, shift + d to duplicate, p to separate
f to fill, e to extrude, s to scale

select slope, ctrl + r to loop cut, select middle line,
ctrl + b to bevel, adjust the width, select faces, x to delete

create door, center origin in the middle at the back side
add a plane, e to extrude, s to scale, add boolean modifier to carve out

select recessed door face, e to extrude, i to inset
edge select door beam, g to move
select door face, e to extrude, i to inset
select window, e to extrude

create window, select wall, i to inset, e to extrude
edge select window frame, g + g to move
i to inset, e to extrude
reference:

Thursday, September 8, 2022

blender wagon 2


create pillars, set origin to the corner on floor
add a plane, e to extrude, g to move, add mirror modifier

create top arch, select ten, shift + d to duplicate, p to separate
ctrl + r to loop cut, slide to near end
e to extrude on both sides, select side faces
t to extrude, g to move, r to rotate

add top beam

create ladder, select floor edge, shift + d to duplicate
ctrl + r to loop cut, scroll to increase count
e to extend, select faces, e to extend
a to select all, select bisect cut, slide through ladder foot, check fill, cut outer
reference:

石油限价

Wednesday, September 7, 2022

blender wagon 1


add a plane, e to extrude
add a circle, f to fill, e to extrude, i to inset, x to delete faces
alt + edge select inner circle, f to fill
i to inset, select 8 spokes, p to separate, x to delete faces
object convert spokes to curve, object property -> geometry -> increase depth
alt + edge select axis circle, f to fill, e to extrude

object convert spokes to mesh, shift select wheel, ctrl + j to join
add mirror modifier for wheels

select base plane, shift + d to duplicate, p to separate
select separated plane, s to scale, e to extrude, s to scale
ctrl + r to loop cut, select middle line, turn on proportional edit
g + z to move, select 3 loop cut lines, ctrl + b to bevel
reference: