Monday, April 11, 2022

blender soccer ball



shift+A -> ico sphere
change subdivision to 1

material property -> change color
add 2 more material -> change color

modifier property -> bevel modifier
select vertices, set material index to 1

increase offset

add another bevel modifier
decrease offset, set material index to 2

add subdivision modifier
select simple, set levels to 2

add cast modifer
select each axis, change factor to 1
right sphere -> shade smooth
ctrl+A -> visual geometry to mesh to apply all modifiers

press tab to enter edit mode
click material 3 -> press select

Alt+E -> extrude along normal
extrude inward
tab to exit edit mode
reference:

cast modifier

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