add vert, turn on proportional editing, g to move vertex
object -> convert to curve
ctrl + 1 to subdivide, right click shade smooth
alt + d to copy front wheel brake, g to move, r to rotate
add a plane, ctrl + b to bevel, e to extrude, place tab on top of brake
create bike stand, add circle, e to extend
e + s to extend and scale, e to extend, ctrl + b to bevel
apply color in material property
reference:
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