Saturday, October 29, 2022

blender pants


add a plane, ctrl + r to loop cut, delete faces in the middle. to to move edges close to middle

e to extrude

s to scale down waist

s to scale whole pants to fit body figure

set collision physics to body, set cloth physics to pants
start animation. apply cloth modifier, add subdivision modifier

select edges across open gaps, f to fill

in sculpt mode, shift + click to smooth bumps

uv map mode, u to unwrap pants.
texture paint mode, add image

select stencil, increase brush strength to 1
paint logo on pants
reference:

stencil texture paint

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